All of these can all be altered by either adjusting an existing component or swapping to a new one.Ī frame's stack and reach, though, can't be changed (although, admittedly, Argon 18 uses what it calls a 3D System on some of its bikes to allow you to adjust the height of the head tube) and they're very important in determining your ride position. Of course, a lot of other factors influence your riding position: seatpost extension and layback, the position of the saddle on its clamp, the size and number of headset spacers you use, the length and angle of the stem, handlebar width, reach and drop. A 54cm Cannondale SystemSix race bike has a very different fit from a 54cm Cannondale Synapse endurance bike, for example.įor all these reasons, it's impossible to look at any particular frame tube length and get a good idea of fit.Ĭomparing stack and reach makes things easier by giving you a straightforward method of comparing different bikes. Then sloping top tubes came in and complicated matters further by shortening seat tubes, and there's the massive variation in top tube and head tube lengths between different models to consider. A 56cm bike from one brand might fit you perfectly while a 56cm bike from another might feel way too small.Ī frame size used to refer to the length of the seat tube (and it still does in some cases) but it gives you no more information on the ride position you're likely to get. You know how shoes and jeans vary in size between manufacturers? It's the same with bikes. These figures allow you to assess quickly whether a bike is likely to offer the ride position you're after before you dig deeper (we're not covering how to determine the best stack and reach figures for you here we'd suggest you get a professional bike fit for that). Stack and reach don't tell you everything you need to know about a bike's geometry but they're a useful start. So stack and reach, expressed in either millimetres or centimetres, are measurements between the same two points, one being the vertical component and the other being the horizontal component. Reach The horizontal distance from the centre of the bottom bracket to the central point at the top of the head tube. Stack The vertical distance from the centre of the bottom bracket to the central point at the top of the head tube. Stack and reach are terms that get bandied around all the time in the bike world, but what exactly do they mean and why are they useful to know?īack in ye olde dayes comparing bike geometries was a matter of looking at tube lengths and angles and doing a bit of arithmetic, but then stack and reach came along – initially pushed by Canadian bike brand Cervélo and soon taken up by everyone else – and made things a whole lot easier.
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You can decorate whichever way you want, and you can even change walls and floors. The real value when it comes to graphics is the customization that is possible. The art style is very cute and there are plenty of details present on the items in your hospital. It’s definitely not the highlight of this game, but everything looks as it should. Visuals | The graphical aspect of Two Point Hospital – Jumbo Edition is solid.I’m only a few hours into this game, but I can already tell many, many, many more will follow! Honestly, these extra expansions ensure a lot more hours for Two Point Hospital – Jumbo Edition, and I love the variety! Oh, and there is a sandbox mode where you can do whatever you want and adjust all settings to your own taste! There are also some other extras that come with the Jumbo release, like a retro items pack including a pinball machine, and an exhibition items pack with some cool art pieces that you can place around your hospitals. There are also four big expansions included: Bigfoot (for those of you who like wintery scenes), Pebberley Island (exotic vibes all the way), Off The Grid (focuses on ecology), and Close Encounters (we got aliens, I repeat: we got ALIENS). There’s your base game, of course, which already introduces many hours of fun and elaborate gameplay. Content | The Jumbo Edition of Two Point Hospital includes A LOT of playable content for the price of a mere 40 Euros.This game is also available on Xbox One and PlayStation 4. We played Two Point Hospital – Jumbo Edition for 12 hours on the Nintendo Switch. Let me share my (clinical) findings with you in this review! I am usually a fan of games like Planet Zoo, but I wasn’t sure a medical variant was gonna be just as much fun. Not being familiar with Two Point Hospital yet, I was very excited to discover what both the base game and the extras (this is the Jumbo Edition after all) had to offer. In no-time, you’ll be running a bunch of hospitals like you’re a medical genius. Luckily, you can just pretend you’re all that in Two Point Hospital – Jumbo Edition, a game developed by Two Point Studios and Red Kite Games, and published by Sega. LifeisXbox’s Two Point Hospital – Jumbo Edition review | In real life, my medical knowledge isn’t very impressive, even though my mom actually works at a hospital. And that is why sometimes Plex can not play AVI. Jean Leon Android, Android 12, Apps, Bugs and Issues, News, One UI 4.0, Samsung, Smart TV, Standalone. But the transcoding is a CPU intensive process and can take much boot drive space, which, sometimes, can cause the transcoding failure and the unsupported video file can not be played on yourĭevice. Luckily, Plex Media Server has the ability in understanding what video format is supported by your device and can automatically transcode the unsupported video format to the one supported by yourĭevice. Samsung only creates the platform, they do not develop the apps to be compatible with the platform.Select recommended apps from the main screen and either browse or search for Plex. Supported by Smart TV, otherwise, theoretically you can not play the video file on Smart TV. Open the Samsung Smart Hub or Samsung App Store, depending on your model, and sign in if necessary. Stream this MP4 video into Plex Media player for watching on Samsung TV. Once the conversion is done, click 'Open' to quickly find the converted movies. For example, if you stream video file on PS4, the video formats supported by PS4 can be directly played on PS4 If you stream video file on Smart TV you need to make sure that the video file is Hit the 'Start conversion' button at the bottom of the main interface to start the ISO video conversion.Whether the video file can be streamed or not depends on what device you use to stream the video on. Technically Plex Media Server that runs on your computer can support all popular video formats: MP4, AVI, MOV, MKV, etc, but Plex is very convenient to stream videos anywhere and on any device. Step 1: First, youll need to configure your modem to send remote access requests to your router if they are not the same device. Set default payment method for Payment Console / Payment Request, PayPal Payflow Pro integration enhancements (Version 5.40)Ĭurrency functionality enhancements, Lightning Action for Credit, new Vantiv Sandbox endpoint (Version 5.35) New Country Mapping Feature, PayTrace Payment Gateway native integration, Transaction Sync feature added to (Version 5.45) New Payment Gateway Setup Wizard (Version 5.50) Learn more about Chargent 6.0 | Chargent 6.0 Release Notes PDFĬhargent Base / Orders 5.91 – Integration updates for SCA / PSD2 to CyberSource, Realex, Braintree, Phone Number Field option added to Payment RequestĬhargent Anywhere 1.33 – New Permission Sets for Chargent AnywhereĬhargent Base / Orders 5.88 – New permission sets assignment UI in the Chargent Settings tab, Apex update, bug fixes.Ĭhargent Base / Orders 5.87 – Adyen Payment Gateway integration, Take Payments communities component field relabeling, bug fixes.Ĭhargent Base / Orders 5.86, SFA 5.85, Chargent Anywhere 1.30Ĭhargent Base / Orders 5.85: Automated Collections featureĬhargent Base / Orders 5.84: Payment Request 2.0 featureĬhargent Base / Orders 5.79: NMI native integration, Zero Footprint Tokenization featuresĬhargent Base 5.76: Salesforce Billing Connector updateĬhargent Anywhere – Payment Enable any Object in Salesforce (CA Version 1.25) Release Notes PDFĬyberSource Order Source to SEC Code Mapping for ACH (Version 5.59)ĪPI Enhancements for Form Assembly Conector, New Gateway Button launches Wizard (Version 5.55) Chargent 6.15 Release NotesĬhargent Base 6.0, Orders 6.0, Cases 6.0, and SFA 6.0. Chargent 6.20 Release NotesĬhargent v6.15 includes two major new features – Enhanced Direct Debit Network support as well as numerous Issue fixes and app refinements. Chargent 6.25 Release Notes.Ĭhargent v6.20 includes major updates to our Payment Request and Automated Collections features. Chargent 6.30 release notesĬhargent version 6.25 brings Flow-enabled functionality to our Take Payment Component, usable just about anywhere in Salesforce. This update also includes code changes to ensure adherence to Salesforce’s upcoming Winter ‘22 update. Chargent 6.40 Release NotesĬhargent version 6.30 delivers fixes and app refinements to our core product, as well as an update to our popular Chargent Anywhere component that enables its use in the Salesforce mobile app. Chargent 6.41 Release NotesĬhargent version 6.40 delivers our new Automated Collections Dashboard, Usage Billing, Gateway Usage report, and Data Aggregation Framework, as well as a list of app refinements and fixes. This release also includes other fixes, as well as an update to our Realex payment gateway integration, allowing for the use of Sub Account credentials. Chargent 6.45 Release NotesĬhargent version 6.41 is a maintenance release that addresses issues discovered in Spring ‘22 preview testing. It also brings tokenization for Paysafe and two new Chargent fields (Order Title & Order Descriptor). Version 6.45 delivers the ability to activate our popular Automated Collections add-on for any payer, for any reason, using native Salesforce tools. There are also additional enhancements and fixes. The Batch Refund Tool allows users to execute refunds against a specified list of previously charged transactions. The Payment Status Viewer Component allows you to view upcoming payments and can be added to any page. Version 6.55 delivers key new features including Payment Status Viewer Component, and Batch Refund Tool. This version also delivers bug fixes for the Automated Collections add-on. Chargent version 6.60 delivers the ability to collect payments using the Automated Clearing House (ACH) network to our popular Braintree payment gateway integration. What more can I say about Tunic which hasn’t already been said? It is charming, incredibly creative, surprisingly difficult, and chock full of secrets to unravel for those willing to invest the time. I found myself jumping right into a 2nd run through the second I watched the ending, which is a rare occurrence for me and a true testament to just how much I appreciate this adventure. Once complete, players can opt for a New Game + mode which carries over much of what you’ve unlocked, save for a couple of items which unlock through story progression, and throws in tougher enemies in key areas. None of the above mentioned side quests are necessary for completion, rather they are for further expanding this lovingly crafted world and allowing players a few more hours to explore its beautiful landscape. There’s so much to do for those who want to explore, but the game is also catered to those who simply want to barrel through the adventure. The game constantly evolves and has so much hidden underneath its simple looking surface that up until my last moments with the game I was still figuring out secrets, how to unlock sealed doors, how to save fairies, how to get the alternate ending, etc. My surprise at the difficulty aside, Tunic surprised me in other ways as well. I absolutely loved fighting bosses, discovering their weaknesses, and then figuring out how to best equip myself for the battle. Need 10 or 12 shotgun blasts to defeat a boss but only have enough MP for three? Better stock up on the blueberries which allow you to regain a shot. There is a limit to both your stamina and the amount of shotgun blasts or magic attacks you can unleash, so you can’t just spam an attack and hope for the best. Some bosses may be weak to a shotgun blast and are best kept at bay, while others may be weak to you playing offensively and unleashing a flurry of close range sword attacks. Bosses especially take a ton of patience, perfectly executed attacks, and plenty of experimentation to defeat. I quickly learned that Tunic presented a far greater challenge than its cutesy exterior lets on. Exploration becomes key, with each new boss slain, each new ability gained, comes a new method of exploration and new challenges. As you learn and grow, so too does the world around you. There’s no end to the creativity and excellent level design on display. Lush forests lead to barren deserts, to underground caverns, to libraries at the top of the world, to quarries filled with menacing enemies. What begins as a simple story of a Fox attempting to ring a few bells becomes an epic fantasy sprawling an ever-expanding world with far more layers than I had expected. Tunic is a charming love letter to retro Zelda titles while being wholly unique. Once I allowed myself to give up my preconceived notions of how the game should play, I began to get swept away into its beautiful and incredibly well made world. I had approached Tunic with the wrong mindset. The game began to make perfect sense, and I realized that I had been the problem. New item and no idea what it’s for? Try it out in different areas and in different scenarios! Those gibberish pages you find scattered throughout the world? Read between the lines, examine the pictures, piece the hints together. The map and how to progress began to make sense and I learned that the charm to Tunic was experimenting and making wild guesses. About an hour into my journey, I “got” what Tunic was going for. While cute and fun, I wasn’t immediately drawn into Tunic’s world – the lack of explanation for game mechanics, having to find pieces of the instruction manual (and map) as you progress rather than having access from the start, the inability to read nearly anything in the game – all slightly turned me off.īut then, something clicked. I’ll admit though, that hype faded a bit as I began my journey. Since its initial release Tunic has been given multiple perfect review scores (including from Gaming Trend) and a plethora of rewards, so you can imagine the anticipation I felt as I booted up the recent PS5 release for the first time, ready to experience the groundbreaking masterpiece that I had read so much about. Slow is far too slow to be of much use, so you want to be in fast mode all the time. Your paddle has two speeds it can move at, fast and slow. It all works as you'd expect and the paddle moves about quite smoothly, although there is one problem. Doing this will score you a point, and the first to fifteen points is the winner and gets to keep all their internal organs, you know, internal. You use the d-pad to move your paddle and try to hit the puck past your opponent's paddle and against the back wall. I'm sure I don't need to tell you how this works, but I'm going to do it anyway otherwise we'll both be sitting here in silence, awkwardly clearing our throats every now and then. He's probably a serial killer who specialises in posing his victims like life-sized dolls at a tea party. He's new to air hockey and he looks like a typical nerd, but I'd be cautious - he's sitting in the (apparently) dangerous Shufflepuck Cafe without being hassled or violently murdered, so there must be something else to him. I thought this was all there was to the game, until I looked online and found out you can click the "champion" sign to enter a tournament and face each character in turn. This screen is sort of a hub area, and you can click on each bar patron / weirdo to engage them in an air hockey duel. To be fair, the first thing I did on Dark Souls was kick a zombie off a cliff and that always makes me feel at ease, but still: the Shufflepuck Cafe is not a place for the faint of heart. Just look at these guys! I started a game of Dark Souls at the weekend and that felt warm and inviting compared to this. Walking into a bar and having everyone in there stop talking and stare at you like something out of An American Werewolf in London is, as I can attest from personal experience, pretty goddamn unsettling. which promptly falls silent as the inhabitants turn to stare at you. Not a shufflepuck tournament, though: the game is rather misleading on that front. You need to use the telephone to call whatever the interplanetary equivalent of the AA is, but to get to the phone you must first beat the degenerate patrons of the Shufflepuck Cafe in a tournament. You're tootling around space, looking for the next astro-senior-citizen to fleece with your overpriced cosmo-wares when your rocket-car breaks down and you find yourself at the Shufflepuck Cafe of the title. You're the galaxy's top salesman of Krypton-3, a substance that is never defined but which I assume is some kind of futuristic encyclopedia set, or possibly a revolutionary new miniature vacuum cleaner. And why would an air hockey game need to be in English? Why, so we can experience the fabulous story, of course! Luckily there's a translated version by someone calling themselves MadHacker, (unless that's their real name, in which case I can only offer my condolences,) so we can enjoy the game in full English. Shufflepuck Cafe only actually received a Famicom port in Japan: for whatever reason, the West was deemed not ready for the kind of thrills only high-speed intergalactic bar games can offer. That's partly because of a graphical factor that I'll talk about in a bit, but mostly because I haven't played a NES game for a few weeks and I was starting to miss them - after a while, my feeble brain starts craving the simplicity of two-button control systems. Shufflepuck Cafe was originally developed for the Apple Mac, and Broderbund eventually ported it to many of the home computers of the time, but this article is about the Famicom version. Oh well, here's Broderbund's 1990 puck-em-up for the NES, Shufflepuck Cafe. Well, this is different - it's got robots and aliens and stuff. in space! What do you mean, we've already had one of these? Oh yeah, that one. This isn't your standard "neglected table in a cinema lobby" air hockey, though - this is air hockey. That's right, it's air hockey time again. Photos are stock pictures and not of the actual item. If supplemental codes/CDs for textbooks are required please contact us prior to purchasing as they may be missing. An Omnipresence In Wired 'Lain' Artworks Illustration Art Book An omnipresence in wired lain Brand New - Sold Out item condition is not in stock Pre Owned - Sold Out item condition is not in stock Worldwide Shipping Saver (2-4 months) 22.79 Regular (5-10 days) 19.61 Express (3-7 days) 45. « lessĪmazon Marketplace Best Value! no ratings available ships from JapanĪbebooks Marketplace ships from United States Omnipresence in the Wired - YouTube Provided to YouTube by The Orchard EnterprisesOmnipresence in the Wired MechanistThe Stream 2014 Mechanist under exclusive license to Substream.Released o. Also added illustrations and newly written, I completely cover the world of "lain". Provided to YouTube by The Orchard EnterprisesOmnipresence in the Wired MechanistThe Stream 2014 Mechanist under exclusive license to Substream.Released o. "I ubiquitous" you meet someday, reunited with the strange girl. more » er full version + full color comics addition, I completely cover the world of Abe "lain". Konaka, Yoshitoshi Abe (Illustrator), 安倍 吉俊 Hardcover, 127 Pages, Published 1999 Probably the most well-known Lain merchandise is this artbook, comprised of hundreds of illustrations by series creator Yoshitoshi Abe, called Rebuild an Omnipresence in Wired. Prime B&N Member Books A Million Club eCampus Member Indigo.ca iRewards Fye.com Member Filters: Hide All Used Hide Unspecified Hide Acceptable Hide Good Hide Very Good Hide Like New Hide Rentals Hide Digital Hide Variants Hide Backorders Store Languages: « Less SettingsĪn Omnipresence In Wired (Japanese Language Text) ( 1st Edition) by Chiaki J. Please note.Discounts: Include Coupons Include Offers member of. Indeed, it is a must-have book! ※ I will reproduce the original 1999 version as a bottom book as faithfully as possible, but the clear case that is the exterior of the time is not included this time. Not only fans from broadcast real-time, but also people who are attracted to the same work with DVD and BD etc., please see by all means, substantial contents. ■ In the 1999 edition to be recovered now, besides the color illustrations, talks about Yoshitoshi Abe x Chiaki Konaka, who has been serialized in a number of monochrome sketches, four-frame manga, and magazine "AX" "about the layers" The rare material group unique to the time of the first broadcast, such as all the times, is covered according to the original. is different in format, design, editing contents, etc. In addition, in 2005, the new art book "yoshitoshi Abe lain illustrations" published by Wanimagazine Inc. These are ABes Words from His Intro to his yoshitoshi ABe lain illustrations ab rebuild an omnipresence in wired. A conceptual and ambitious book that I tried to reproduce on paper. ■ This book, with bold page layouts, detailed typography and print gimmicks, with a focus on a number of vivid and beautiful illustrations by Yoshitoshi Abe, has the concept of “layer”, an important motif in animation work. artbookAnOmnipresenceinWired Identifier-ark ark:/13960/t8hf46w8n Ocr ABBYY FineReader 11.0 (Extended OCR) Scanner Internet Archive Python library 1.7.4. The publication will finally be realized as a "reprint" of content that is as faithful to the original as possible. Then, it became the premiere since it was published by Sony Magazines in the next year of the broadcast (1999), and the hard-cover, powerful A4 wide picture, "Omnipresence", which has been in demand for a long time because of the difficulty in obtaining a long time. In response to requests from many fans, dot-com has reopened two items of "Scenario Experiences Rain " and "Visual Experiences Rain" in response to requests from many fans. MechanistThe Stream 2014 Mechanist under exclusive license to Substream.Released o.※Please note that product information is not in full comprehensive meaning because of the machine translation.įinally come back! ! Valuable initial item = "Abishi Yoshitoshi Art Collection Omni Presence" of TV anime "lain" which reached the 20th anniversary of broadcasting this year is published in the of the hardcover specification! ■ A legendary animation "serial experiments lain" that calls a great response during the 1998 TV broadcast and this year (2018) marks the 20th anniversary of the broadcast and the hot support is rising. Find many great new & used options and get the best deals for an Omnipresence in Wired Lain ABE Yoshitoshi Japanese Legendary Anime Art 180 at the best. Provided to YouTube by The Orchard EnterprisesOmnipresence in the Wired This will enable you to considerably speed up the acquisition of experience points. The reason is simple - the items in the houses respawn after 24 hours of play, so it is better to complete the job with rubbish items (earning a rubbish rating as well), and then return to the crime scene and rob the house again, this time without any blunders. So if somebody notices you and calls the police, it is worth to leave the valuable loot, fill your backpack with rubbish such as frying pans or glasses, and then get out of Dodge to evade the police, then leave the city to finish the job. The amount of experience points depends primarily on the loot - you get a certain amount of points for each item, and this amount is multiplied by the final ranking. D (when someone sees you once) can reduce it to negligible amounts. The S rating (undetected) can give you enough points to jump 2 levels of experience, while e.g. Tools durability wont decrease when being. Stamina wont decrease when running or doing any action that would do so. These are the commands available: Spoiler: All Console Commands. Console Commands Hotkey: F1 Opens the game developers console. Here are some console commands I found: thieftools. Buy some hi-tech burglar equipment and learn new thief tricks. Take the challenge and rob the best secured houses. Observe your target and gather information that will help you with the burglary. Code Effect freemoney Gives Money (10.000 ) freexp. American Theft 80s Cheat Engine Table Features. Those are my favorite part of most games I take no responsibility for lost interest or if you have no fun with the game anymore. Steal in free roam sandbox neighborhoods. While playing the game, press Tilde (The key above TAB) to display the console window. Here is the list of the different game commands available in Thief Simulator. 4) ghost - you can be invisible Showing 1 - 1 of 1 comments. Thief Simulator Cheat Codes: Submitted by: David K. Cheat codes: 1) freeexp - gives you 100 xp. At the end of each robbery you will be scored and the final rating will have a significant impact on the amount of experience points you gain. Thief Simulator Cheats, Cheat Codes, Hints, Tips. When on a job, it is equally important to hide effectively as it is to acquire valuable objects. It's worth striving for S rating to acquire more experience points. Here is the list of the different game commands available in Thief Simulator. They allow you to dismantle the jewellery into pieces for which you will receive more money in the pawn shop than for a whole piece of jewelry. In addition, it's worth refraining from selling jewellery in the pawn shop until you've acquired rank2 in Appraisal and Jewelry Tools. For performing these tasks you will receive much more cash than for dumping wares in your local pawn shop. Completing a mission - some of the side missions (available in the Rent-a-Thug tab from the computer in your base) will require you to steal a specific item or a group of items.Selling them on BlackBay (a website available on the PC in your base) - there are regular orders for specific items, for which you will get much bigger cash than in the pawn shop.Instead of fencing items at the local pawn, it is worth leaving them in a safe in the base and using in one of the two following ways: Once you’ve got all the freebies you need in Thief Simulator, you can go get loads more goodies with our Box Simulator codes, Base Battles codes, Titan Warfare codes, and Anime Rifts codes lists. The pawn shop will buy items, as one can easily guess, for a limited price. This advice may seem strange, but it is, in fact, well-founded. While I will post the patch notes, I would also like to say that there are no frame-rate issues in this version, at least in portable mode which I've been playing for a couple hours with the new update, so it works much much better.Don't sell all of your loot immediately at the pawn shop Yesterday Thief Simulator received an update adding a lot of things present in the PC version. I've seen nobody has written a post for this, so here it goes. Each newly created urn starts out with k 0 balls and further balls are added to urns at a rate proportional to the number k that they already have plus a constant a > − k 0. In the most general form of the process, balls are added to the system at an overall rate of m new balls for each new urn. Linear preferential attachment processes in which the number of urns increases are known to produce a distribution of balls over the urns following the so-called Yule distribution. This process, first studied by Yule, is a linear preferential attachment process, since the rate at which genera accrue new species is linear in the number they already have. New species ("balls") are added as old ones speciate (i.e., split in two) and, assuming that new species belong to the same genus as their parent (except for those that start new genera), the probability that a new species is added to a genus will be proportional to the number of species the genus already has. New genera ("urns") are added to a taxon whenever a newly appearing species is considered sufficiently different from its predecessors that it does not belong in any of the current genera. In the most commonly studied examples, the number of urns also increases continuously, although this is not a necessary condition for preferential attachment and examples have been studied with constant or even decreasing numbers of urns.Ī classic example of a preferential attachment process is the growth in the number of species per genus in some higher taxon of biotic organisms. A preferential attachment process is an urn process in which additional balls are added continuously to the system and are distributed among the urns as an increasing function of the number of balls the urns already have. A preferential attachment process is a stochastic urn process, meaning a process in which discrete units of wealth, usually called "balls", are added in a random or partly random fashion to a set of objects or containers, usually called "urns". NIBRS data available for secondary analysis. John Jay College of Criminal Justice City University of New YorkĢ Acknowledgements Many students have contributed: Boris Bonderenko, Raul Cabrera and Henry Gallo Inter-university Consortium for Political and Social Research(ICPSR) and National Archive of Criminal Justice Data (NACJD) FBI, Criminal Justice Information Services Division, UCR/NIBRS Groups NSF, NASA and NIJ Greg Swanson – FBI Dunn, C. Presentation on theme: "Assessing the Utility of NIBRS Data"- Presentation transcript:Īmerican Society of Criminology 2017 Annual Meeting NovemPhiladelphia, PA Eman Abdu, Henry Gallo, Peter Shenkin and Doug Salane Center for Cybercrime Studies Mathematics & Computer Science Dept. |